
Level 2: you are very talented and can train your slaves at a faster rate (1.25x increases, 1.125x decreases) and to a fine degree of skill (max 100). Level 1: you are talented and can train your slaves at a normal rate (1x) and to a good degree of skill (max 80). Higher skill levels affect how fast she learns from you and how skilled you can encourage her to be. After you finish training a slave, you may gain skill points to improve any skills that you have. These skills stay with you, the slave maker, until you retire. See Slave Maker Guild for more information. The Slave Maker can receive a skill point at the end of each slave's training. They give bonuses to your slave or affect other aspects of the game. Those skills can be acquired and leveled through various methods. There will be a more combat oriented sex system added later.There are three types of skills in the game: those for the slave maker, those for all slaves and those Unique to one slave. Its a free-form system, so you’ll be able to control both your character and your partner’s.

Its basic right now, but it has thousands of possible unique lines. The first thing I’ve done is completely change the sex system. I’ll be releasing rapid-fire updates for the foreseeable future, until I’m content I’ve caught up on missed updates and the game is verifiable different from where it is now.

Whether you want to be a bandit, an adventurer, a slave trainer, etc, you’ll be able to take up multiple occupations to fulfill your fantasy desires.

The player will still be able to build brothels, own slaves, train them and everything else currently in the game but those will all be options rather than requirements.

For most of the game’s development it felt like I wasn’t making any real progress, rebuilding the same game systems over and over, sometimes making the game worse. The game is going to be changed from a “Fantasy Slave Trainer” to a general fantasy world simulator.
